About SCodex
SCodex is a non-profit, personal project made by braianxde — an unofficial fan tool for browsing Star Citizen game data with interactive 3D model previews (and an AI assistant coming soon). It is not affiliated with Cloud Imperium Games.
If you like my work, I'd love to hear from you — connect with me on LinkedIn, or support the project on Patreon. Either means a lot. 🙏
Become a Star Citizen and get 5,000 free Credits — enlist with my referral code STAR-7TCC-S5TJ.
How the data is made
The catalog data and 3D models are extracted from the game files using these open / public tools:
unp4k
Unpacks Star Citizen's Data.p4k archive and decodes the game's binary records into XML.
Cryengine-Converter (cgf-converter)
Converts CryEngine .cgf / .cga / .skin meshes into glTF, DAE and USD.
Blender
Used as a USD → glTF bridge for meshes the converter can't emit directly.
glTF-Transform
Processes, merges and optimizes the resulting GLB 3D models.
three.js · React Three Fiber
Renders the interactive 3D model previews in your browser.